The global gaming community has embraced Bloodborne in a way that must have gone beyond the developer’s most optimistic expectations.

The action-role playing game is developed by From Software, and is directed by Hidetaka Miyazaki. In Japan alone it shifted 152,567 copies in the first week, and has now gone on to sell one million copies worldwide.

Inside

The Gothic feel of the game is presented perfectly by the creators, with the scene set by the virtual city of Yharnam. In this dark city, medical advancements predominantly using blood, seems to be the order of the day. Anyone and everyone seems to be drawn to the city to get hold of the latest cure for their various illnesses and diseases. Our guy, who really isn’t the kind of person you’d want to run into down a dark alley – or even a bowling alley – decides to descend upon our gothic city for a drop of the good stuff. Paleblood. It’s powerful. Which is pretty cool.

Development

Bloodborne was developed properly once Sony approached From Software to get a collaborative effort going. Hidetaka Miyazaki became involved having enquired about the possibility of him directing something for the modern day console, and from there the concept of Bloodborne came about. From Software’s previous titles include “Demon’s Souls” and undoubtedly this game shares the same blueprint used in that. But it works.

Reception

Bloodborne was a hit amongst critics and gamers alike. Online site Gaming Rankings gives it 92% based on 54 reviews, while Metacritic has 80 people combining to give it an average of 93 out of 100.

Inside Opinion

If you like your darkness, and blood, you may be a vampire. If you’re a vampire, you’ll love Bloodborne.